112 CHAPTER 4 | ABERRANT DRAGONMARKS
disease and commanded hordes of
vermin. The dragonmarked houses
united in an inquisition called The
War of the Mark. Some say that
this was a persecution of innocents;
but most feared the aberrants and
stood by as the houses hunted them
down. Ever since the War of the
Mark, aberrant dragonmarks have
been few in number and relatively week.
But since the Mourning aberrant marks have
been appearing in greater numbers, and people
wonder if those who carry them could develop
greater power.
If you develop an aberrant mark, you can
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1 Your mark is a source of constant
physical pain.
2 Your mark whispers to you, though
you may not understand what it says.
3 /ŶƟŵĞƐŽĨƐƚƌĞƐƐ͕LJŽƵƌŵĂƌŬŵĂLJ
ƚƌŝŐŐĞƌĂĐĂŶƚƌŝƉĞīĞĐƚŝŶǀŽůƵŶƚĂƌŝůLJ͘
4 The skin around your mark has an
unusual appearance: burned, scaly,
withered, etc.
5 Mundane animals become uneasy
around you.
6 zŽƵŚĂǀĞĚƌĂŵĂƟĐŵŽŽĚƐǁŝŶŐƐĂŶLJ
ƟŵĞLJŽƵƵƐĞLJŽƵƌŵĂƌŬ͘
7 Your appearance changes in a minor
ǁĂLJĞǀĞƌLJƟŵĞLJŽƵƵƐĞLJŽƵƌŵĂƌŬ͘
8 zŽƵŚĂǀĞŚŽƌƌŝĮĐŶŝŐŚƚŵĂƌĞƐĂŌĞƌ
you use your mark.
FEAT: ABERRANT DRAGONMARK
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You have manifested an aberrant dragonmark.
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- Increase your Constitution score by 1, to a
maximum of 20. - You learn a cantrip from the sorcerer spell
list. In addition, choose a 1st-level spell
from the sorcerer spell list. You learn that
spell and can cast it at its lowest level. Once
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before you can cast it again. Constitution is
your spellcasting ability for these spells. - You can increase the power of your
aberrant spells at the risk of your own
vitality. When you cast a spell with your
aberrant mark, you can use one of your
Hit Dice to increase the spell’s level by 1.
Immediately after you cast the spell, roll
the Hit Die. You take damage equal to the
number rolled.