Wayfinder's Guide To Eberron PDF

(Jeff_L) #1

58 CHAPTER 2 | EBERRON: ABOVE AND BEYOND


CELESTIALS, GODS, AND FIENDS
Eberron has no parallel to the gods of other
settings. It’s possible that the Progenitor
Dragons were such beings, but many assume
that the Progenitor Dragons are entirely
metaphorical. As an Eberron DM, you decide
the truth of this.
The people of Eberron believe their gods are
omnipresent—not bound to a single coherent
form but rather present in all places at all times.
If you revere the Silver Flame, its power is
always with you. The Sovereign Onatar guides
the hand of every smith if they know how to
listen for his voice, and Dol Arrah and Dol
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every soldier.
This means religion is driven by faith as
opposed to the concrete actions of deities. The
faithful JMTQM^M\PI\\PMQZ\ZQ]UXP[ZMÆMK\\PM
hand of the divine. They don’t expect a god to
physically show up and solve their problems.
Fiends and celestials certainly exist, however.
Some have powers rivalling deities in other
settings. Extraplanar immortals are generally
invested in the own planes and have little
interest in Eberron. There are demons and
archons battling in Shavarath, but they’ve been
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existed and they can’t leave their posts to fool
around in Eberron. Rare exceptions occur,
such as the Daelkyr or the Dreaming Dark, but
extraplanar immortals are mostly concerned
with \PMQZplanes.
As such, player characters are more likely to
encounter native immortals on Eberron: spirits
spawned by Khyber or Siberys.
The Overlords are the most powerful native
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  • Bel Shalor, the Shadow in the Flame.
    A spirit of corruption, Bel Shalor is said
    to be bound in the temple-citadel of
    Flamekeep. It whispers to all those who
    follow the Silver Flame, trying to lead them
    astray.

  • Rak Tulkhesh, the Rage of War. The
    embodiment of aggression, Rak Tulkhesh
    feeds of hatred and drives mortals to battle.

  • Sul Khatesh, the Keeper of Secrets. A
    spirit of forbidden knowledge, Sul Khatesh
    possesses a wealth of arcane secrets and
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    inevitably lead to tragedy.
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    Eberron, one option is to make them Overlords.
    For example, Tiamat could be an Overlord
    embodying the pride and potential for evil within
    dragons, while Lolth could be an Overlord who
    preys on the elves.
    The rakshasa are the most common native
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    [[MMSQVO
    \WNZMM\PMQZ7^MZTWZL[0W_M^MZIVaÅMVL ̧IVa
    devil, demon, or other evil immortal—could be
    a spawned by Khyber if it suits your story. Such
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    be independent incarnations of evil unleashed on
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    by the same powers that hold the Overlords at
    bay, and interacting with or summoning such a
    creature requires the use of magic.
    What about native celestials? The primary
    celestials of Eberron are the couatl. However, in
    the dawn of time the vast majority of Eberron’s
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    overlords. This is why Eberron needs heroes.
    The Silver Flame holds the essence of this power,
    but it takes a mortal champion to wield it.

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