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Two other temples in the ward are as impressive, but
in different ways. The beauteous House of the Moon has
the tallest tower of any temple in the city, rising some
seventy-five feet above the street. Al its top, priests of
Selune bask in the light of the moon in all seasons. The
House of Inspired Hands, dedicated to Gond, presents
an altogether less peaceful experience. Here. all the
great innovative minds of the city invent and experiment,
attempting to create everything from flying machines
to stronger door hinges. But don't expect a museum of
marvels such as can be found in Baidu r's Gate. At this
site, "worship is work," as anyone al the temple is liable
to tell you.
Tf you're looking for some good fortune, you should
surely visit the Tower of Luck, a temple complex dedi-
cated to Tymora. The "tower'' in question is actually a
many-pillared atrium ingeniously roofed over with glass.
Beneath the roof, a bronze sculpture of a diminutive
Tymora, depicted as a laughing young girl, appears to be
leaping from the very top of an astounding fountain. To
pay your respects and make a wish, you come around to
the fountain on a walkway and toss your coin to Tymora.
Managing to land it in her outstretched hand is a sure
sign of her favor.
If you need to refresh yourself during your travels,
or perhaps to primp before an important meeting or a
night out, visit Sune's faithful at the Temple of Beauty.
Its marbled public baths and mirrored salons are open
from before dawn to after dusk. There's no fee for these


services. or for the advice and aid of the temple's many
pleasant attendants, but donations are encouraged.
Two parks in the Sea Ward might also be worth your
time. The Shrines to Nature, just a block away from the
Tower of Luck, are resplendent gardens dedicated to na-
ture gods like Mielikki and Silvanus. The park is closed
to all except residents of the Sea Ward. Yet from beyond
the iron fence that surrounds it, you can catch glimpses
of the superb shrines. statues, and fountains within. The
Heroes' Garden is the only green space in the city that
is open to the public besides the City of the Dead, but it
is tucked away so far to the north in the Sea Ward that it
gets few visitors- which is a pity, since the fine statuary
in this lush garden portrays many of the figures import-
ant to the city's history.
I hesitate to mention a last location in the Sea Ward,
and I will not reveal where to find it, for reasons that
will soon become apparent. There is a house in the Sea
Ward without windows or doors. You can't see it from
the street, and those who live near it will not speak of it
to others. You'll know you are near il when you see blue
tiles on the streets and walls leading into an alley that
passes under the surrounding buildings. At night, these
tiles glimmer dimly with the blue light of foxfire. More
than one route leads into the Blue Alley, as this place is
known, but there are precious few ways out. Most who
enter don't come back. If you see blue tiles. turn around
and walk away before it is too late.

CHAPTER 9 I VOLO'S WATERDEEP ENCHIRIDION
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