AP Psychology

(Marvins-Underground-K-12) #1

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  • Conditioned stimulus (CS)—a neutral stimulus (NS) at first, but when paired
    with the UCS, it elicits the conditioned response (CR);

  • Acquisition—in classical conditioning, learning to give a known response to a new
    stimulus, the neutral stimulus
    US → UR
    NS+US → UR
    CS → CR
    Delayed conditioning—ideal training—NS precedes UCS; briefly overlaps
    Simultaneous conditioning—NS and UCS paired together at same time
    Trace conditioning—NS presented first, removed, then the UCS is presented
    Backward conditioning—UCS presented first and NS follows
    Conditioned taste aversion—an intense dislike and avoidance of a food because of
    its association with an unpleasant or painful stimulus through backward conditioning
    Temporal conditioning—time serves as the NS

  • Extinction—repeatedly presenting a CS without a UCS leads to return of NS;

  • Spontaneous recovery—after extinction, and without training, the previous CS
    suddenly elicits the CR again temporarily;

  • Generalization— stimuli similar to the CS also elicit the CR without training;

  • Discrimination—the ability to tell the difference between stimuli so that only the
    CS elicits the CR;

  • Higher-order conditioning—classical conditioning in which a well-learned CS is
    paired with an NS to produce a CR to the NS.


Aversive conditioning—learning involving an unpleasant or harmful stimulus
or reinforcer.
Avoidancebehavior takes away the unpleasant stimulus before it begins.
Escapebehavior takes away the unpleasant stimulus after it has already started.


Instrumental learning—associative learning in which a behavior becomes more or less
probable depending on its consequences.


Law of Effect—behaviors followed by positive consequences are strengthened while
behaviors followed by annoying or negative consequences are weakened.


Operant conditioning—learning that occurs when an active learner performs certain
voluntary behavior and the consequences of the behavior (pleasant or unpleasant) deter-
mine the likelihood of its recurrence.



  • Positive reinforcement—a rewarding consequence that follows a voluntary behavior
    thereby increasing the probability the behavior will be repeated;

  • Primary reinforcer—something that is biologically important and, thus, rewarding;

  • Secondary reinforcer—something rewarding because it is associated with a pri-
    mary reinforcer;

  • Generalized reinforcer—secondary reinforcer associated with a number of different
    primary reinforcers;

  • Premack principle—a more probable behavior can be used as a reinforcer for a less
    probable one;


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