GAT-12H SKI PRAY BLAST BOAT
Another pre-Clone Wars design, Sienar Fleet Systems'
Skipray Blastboat is a heavily armed and armored
patrol craft and gunboat descended from the ancient
Turbostorm-class gunships used by the Old Republic.
Officially listed as a patrol boat in SFS advertising, the
Skipray seems to defy classification. Slightly larger
than a typical heavy starfighter, these ships consist of
a narrow, heavily reinforced and armored forward hull
section and an aft rotating wing and pylon section. The
forward section houses the four crew in a reinforced
command cabin. Two short canards angle down from
the sides of the cockpit, each equipped with a Siep-lrol
Omni-Vu sensor array that gives the Skipray exception-
al battlespace awareness. The forward hull section also
houses the majority of the ship's weapons systems,
with an ion cannon, proton torpedo launcher, and con-
cussion missile launcher clustered in the nose and a
turret-mounted twin laser cannon aft of the cockpit
on the ship's dorsal ridge. The rotating wing assembly
that makes up the aft third of the ship consists of two
swept-forward wings connected to an armored collar
rotating around the ship's powerful single ion engine.
The wings are deployed in a vertical configuration for
flight and rotate horizontally for landing, and each is
tipped with an ion cannon.
Although it was initially designed for use by the Impe-
rial Navy as a heavy, hyperspace-capable starfighter, it
was largely rejected by the Admiralty as it didn't fit into
the Navy's rigid order of battle, which at the time es-
chewed heavy, multi-crewed fighters. In response, SFS
began selling the Skipray on the open market. There it
garnered a loyal following among both planetary defense
forces and the various corporate, mercenary, and pirate
fleets that operate in the Outer Rim. Skiprays make a
deadly and competent patrol and anti-shipping vessels,
and can easily threaten ships many times their size.
Hull Type/Class: Patrol Boat/Skipray.
Manufacturer: Sienar Fleet Systems.
Hyperdrive: Primary: Class 2, Backup: Class 1 5.
Navicomputer: Yes.
Sensor Range: Short.
Ship's Complement: One pilot, one co-pilot, one
comms/sensor operator, two gunners.
Encumbrance Capacity: 20.
Passenger Capacity: 0
Consumables: One month.
Cost/Rarity: 1 50,000 credits/6.
Customization Hard Points: 2.
Weapons: Triple Forward Mounted Light Ion Can-
nons (Fire Arc Forward; Damage 5; Critical 4; Range
[Close]; Ion, Linked 2), Dorsal Turret Mounted Twin
Medium Laser Cannon (Fire Arc All; Damage 6; Criti-
cal 3; Range [Close]; Linked 1) .Forward Mounted Pro-
ton Torpedo Launcher (Fire Arc Forward; Damage 8;
Critical 2; Range [Short]; Breach 6, Blast 6, Guided
2, Limited Ammo 5, Slow-Firing 1), Forward Mounted
Concussion Missile Launcher (Fire Arc Forward; Dam-
age 6; Critical 3; Range [Short]; Breach 4, Blast 4,
Guided 3, Limited Ammo 8, Slow-Firing 1).