Star Wars_ Edge of the Empire Rule Book

(Jeff_L) #1
ALLIANCE MILITARY COMMAND

The overall structure of the Alliance Military, as initially
organized by Bail Organa, is a highly flexible one that
allows for integrated coordination with the various and
disparate forces available to Alliance High Command.
This necessary flexibility keeps the Rebellion alive and
functional, taking advantage of the many different re-
sources and capabilities that each ally brings into the
mix. Such a structure also makes it much easier to uti-
lize non-standard assets like a
group of fringers. ^


Along with the already-discussed Intelligence Com-
mand, there are six others: Fleet, Ordnance and Supply,
Starfighter, Support Services, Spec Forces, and Sector.
The likelihood of fringers dealing with any of these com-
mands directly is fairly low at first, yet there may come
a day when they've made some choices that bring them
more fully into the bigger picture of the Rebellion.

SECTOR COMMANDS

If fringers find themselves caught up in Rebel activ-
ity, it is most likely at the sector level. These are the
forces fighting the war locally, defending their homes
and trying to overthrow Imperial rule over their plan-
ets and their people.
Unfortunately, the very fact that most such forces
really need whatever help they can get may result in
a group of fringers getting in way over their heads.
Sector forces get very little direct support from Alli-

ance High Command, mostly due to the majority of
resources being hoarded for much bigger and grander
operations. The very survival of such a force may well
depend on the willingness of some smugglers to get
food, medicines, and weapons through a blockade.

DEALING WITH
THE ALLIANCE

Getting involved with the Alliance won't necessar-
ily be easy, even if a group really wants to. Hiding is
something the Rebels have become very good at,
I and while they are actively recruiting and seeking
^ support, they are also doing everything they can
to avoid Imperial agents.
Someone in the group may already have ties
to the Alliance, which could help with initial
contact. The Alliance may keep a group pri-
marily interested in profit at arm's length. A
mutually beneficial financial relationship
is not out of the question, but truly
mercenary minds won't be consid-
ered particularly reliable by anyone
of importance with the Alliance.
Some of the ways fringers
might find themselves involved
with the Alliance include:
•A member of an Alliance Intelli-
gence cell that's been compromised
B may need immediate help, either get-
ting off-planet or getting his last report to
k" his area coordinator or network leader, and
the fringers are the only ones he can call on.
The Alliance Military command wants to get
some desperately needed supplies to a Sector
force that's holding a key position, a job at which
smugglers excel.
Alliance Intelligence needs to get a group of Pas-
sive Operations commandos into Hutt space for
a special mission, and they need someone who
knows the way of things there. Of course, help-
ing the Rebellion cause some kind of trouble for
the Hutts could seriously come back to haunt a
fringer group.

One of the fringers' best friends or relatives
joined up with the Rebellion, and word reaches
the group that his unit has been captured and is
being transported to Imperial space for interroga-
tion and public execution.

law and society
EDGE OF THE EMPIRE
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