Regional Effects. The region containing Geryon's lairis warped by his magic, creating one or more of the fol-lowing effects:- Intelligent creatures within 1 mile of the lair fre-
quently see shimmering portals leading to places theyconsider safe. Passing through a portal always depos-its a traveler somewhere in Stygia.- Freezing strong winds howl around the area within 1
mile of the lair.- Howls and screams fill the air within 1 mile of the lair.
Any creature that finishes a short or long rest in thisarea must succeed on a DC 21 Wisdom saving throwor derive no benefit from the rest.If Geryon dies, these effects fade over the course of
ldlO days.GERYON
Huge fiend (devil), lawful evilArmor Class 19 (natural armor)
Hit Points 300 (24d12 + 144)Speed 30 ft., fly 50 ft.
STR29 (+9)DEX17 (+3)CON22 (+6)INT19 (+4)WIS16 (+3)Saving Throws Dex +10, Con +13, Wis +10, Cha + 13
CHA23 (+6)Skills Deception +13, Intimidation +13, Perception +10
Damage Resistances bludgeoning, piercing, and slashing fromnonmagical attacks that aren't silveredDamage Immunities cold, fire, poisonCondition Immunities charmed, exhaustion, frightened,
poisonedSenses truesight 120 ft .. passive Perception 20
Languages all, telepathy 120 ft.Challenge 22 (41, 000 XP)
Innate Spellcasting. Geryon's innate spellcasting ability isCharisma (spell save DC 21). He can innately cast the following
spells, requiring no material components:
At will: alter self (can become Medium when changing his ap-
pearance), detect magic, geas, ice storm, invisibility (self only},locate object, suggestion, wall of icel/day each: divine word, symbol {pain only)Legendary Resistance (3/Day). If Geryon fails a saving throw, hecan choose to succeed instead.
Magic Resistance. Geryon has advantage on saving throwsagainst spells and other magical effects.Magic Weapons. Geryon's weapon attacks are magical.Regeneration. Geryon regains 20 hit points at the start of his
turn. If he takes radiant damage, this trait doesn't function at
VARIANT: SOUND THE HORNGeryon can have an action that allows him to summonenslaved minotaurs.Sound the Horn (1 /Day). Geryon blows his horn, whichcauses 5d4 minotaurs to appear in unoccupied spacesof his choice within 600 feet of him. The minotaurs rollinitiative when they appear. They remain until they die orGeryon uses an action to dismiss any or all of them.t 1-.:,
the start of his next turn. Geryon dies only if he starts his turnwith 0 hit points and doesn' t regenerate.ACTIONSMultiattack. Geryon makes two attacks: one with his claws andone with his stinger.Claws. Melee Weapon Attack: +16 to hit, reach 15 ft., one tar-get. Hit: 23 (4d6 + 9) slashing damage. If the target is Large orsmaller, it is grappled (DC 24) and restrained until the grappleends. Geryon can grapple one creature at a time. If the target isalready grappled by Geryon, the target takes an ext ra 27 (6d8)slashing damage.Stinger. Melee Weapon Attack: +16 to hit, reach 20 ft., one crea-ture. Hit: 14 (2d4 + 9) piercing damage, and the target mustsucceed on a DC 21 Constitution saving throw or take 13 (2dl 2)poison damage and become poisoned until it finishes a shortor long rest. The target's hit point maximum is reduced by anamount equal to half the poison damage it takes. If it s hit pointmaximum drops to 0, it dies. This reduction lasts until the poi-soned condition is removed.Teleport. Geryon magically teleports, along with any equipmenthe is wearing and carrying, up to 120 feet to an unoccupiedspace he can see.LEGENDARY ACTIONSGeryon can take 3 legendary actions, choosing from the op-tions below. Only one legendary action option can be used ata time and only a t the end of another creature's turn. Geryonregains spent legendary actions at the start of his turn.Infernal Glare. Geryon targets one creature he can see within60 feet of him. If the target can see Geryon, the target mustsucceed on a DC 23 Wisdom saving throw or become fright-ened ofGeryon until the end of its next turn.Swift Sting (Costs 2 Actions). Geryon attacks with his stinger. ~
Teleport. Geryon uses his Teleport action. ~
CHAPTER 6 I BESTIARY