Dungeon Master's Guide 5e

(Joyce) #1
shipwrecks, 118 structure (adventure), 72 training, 131, 231
short rest, 84, 267 stuck doors, 103 to gain levels, 131
shove aside, 272 Stygia (Nine Hells), 64-65 Transitive Planes, 43 class options, 96-97
side quests, 81 Styx. See River Styx traps, 120-123. See methods, 95
siege equipment, 255-256 subrace, 285 - 287 also creating a trap scheme, 94
Sigil, City of Doors, 58, 68 success at a cost, 242 sample, 122-123 weakness, 96
silver cord, 47 Summer Court (Feywild), 49 travel, 106 - 108; 109-112, visibility, 117 , 119 , 243
size, 251 supernatural gifts, 227-228 116-120, 242-244 walls, 102
skills, 239, 263-264 survival, 109-112 pace, 242-243 wandering monsters,
sky, 119 - 120 suspects (mystery), 77-78 treasure, 133-232 302 - 305
slippery ice, 110 swamp monsters, 304 tables, 133 , 136-139, wands, 140
small player groups, 236 swashbuckling, 40 144-149 war, 40 - 41
snow, 110 swimming, 116-117 triggering a trap, 120 water vehicles, 119
social interaction, 244-246 swords and sorcery, 38-39 Triple Realm (Abyss), 63 weapons, magic, 140
resolving, 244-245 system shock, 273 tumble, 272 wearing and wielding magic
roleplaying, 245-246 table rules, 235 - 236 twists (adventure), 80 items, 140 - 141
sounds, 105 table talk, 235 Underdark monsters, 305 weather, 109 - 110 , 118 - 119
sowing rumors, 131 tactical map, 250 - 252 underwater, 116-117, 305 webs, 105
special features for magic talent (N PC), 90 monsters, 305 weirdness, 109
items, 141-143 teleportation circles, 24 u nseel ie fey, 49 wilderness, 73, 106-112, 11 6-

special rights, (^230) temperature, 109-110. Upper Planes, 58. See 120, 254. See also creating
speed factor, 270 - 271 Thanatos (Abyss), 62 also Outer Planes a wilderness
spell points, 288-289 theme (campaign), 36 urban monsters, 305 chases, 254
spells in magic items, 141 thin ice, 111 using ability scores, 237-240, wind, 110
sphere of annihilation (trap), tiers of play, 36-38 242 wondrous items, 140
123 tight pantheon, 11 using a map, 242 World Axis, 44
spiderwebs, 105 time, 32 - 33 using magic items, 140-141 world building, 9-41, 43 - 69
spiked pit (trap), 123 time warp (Feywild), SO using the dice, 235 , 236- 237 , World Tree, the, 44
staffs, 140 titan, 11 242 wuxia, 41
starting at higher level, 38 titles, 19, 230 vehicles, 119 XP, 82-84, 260-261
starting attitude (NPC), 244 tools, 239 vestige, 11 thresholds, 82-83
story, 71 , 72 , 125 town, 17 victim (mystery), 77 yellow mold, 105
strongholds, 109, 128 , 230 tracking, 244 village, 16 - 17 Ysgard, 58 , 61
Zhentarim, 23
INDEX
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