Sams Teach Yourself HTML, CSS & JavaScript Web Publishing in One Hour a Day

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LESSON 22


22 Designing for User Experience


Experience


In previous lessons, you learned about what you should and shouldn’t
do when you plan your website and design your pages. You learned how
to design for mobile first and some best practices around designing for
mobile users. But there is more to the web design universe than just
mobile users, and the best designers try to be as inclusive as possible.
You should already know that the real world consists of many different
users with many different computer systems who use many different
browsers. Some of the things we haven’t yet addressed, however, are the
many different preferences and experience levels that the visitors to your
site will have. By anticipating these real-world needs, you can better judge
how you should design your pages. I also explain how you can make sure
that your websites are usable for people who are disabled and must use
accessibility technologies to browse the Web.
In this lesson, you’ll learn some ways that you can anticipate these
needs, as well as the following:
n Things to consider when you’re trying to determine the preferences
of your audience
n Various ways of helping users find their way around your site
n HTML code that displays the same web page in each of the XHTML
1.0 specifications (Transitional, Frameset, and Strict)
n What accessibility is, and how to design accessible sites
n Using an accessibility validator
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