PC World - USA (2019-02)

(Antfer) #1
96 PCWorld FEBRUARY 2019

FEATURE THE MADBOX CONSOLE & THE FUTURE OF GAMING


is just as outdated, with 16GB a pretty normal
baseline. Hard drives are still used for bulk
storage, but cratering SSD prices have made
them a centerpiece of many gaming PCs. And
of course we have new graphics cards. Keep
in mind the original Xbox One is roughly
equivalent to a GTX 750.
The Xbox One X and PlayStation 4 Pro have
kept consoles closer in power this generation,
at least for those who upgraded. As I said in
our Xbox One X review (go.pcworld.com/
xbx), it was roughly equivalent to the average
gaming PC (via Steam’s Hardware Survey) in
2017—and for only $500. Pretty incredible.
Even so, we’ll see an appreciable bump
when developers no longer need to code
games that run on a GTX 750-level system.
And with the Xbox One X and PlayStation 4
Pro running games at 4K/30 frames per
second, it doesn’t seem unreasonable to
expect 4K/60 frames per second from the

next generation.
Indeed, the Mad Box might seem outland-
ish from a “How will they pull this off?” per-
spective, but it seems pretty reasonable as far
as the performance I’d expect from a console
in 2021. As with the current mid-generation
upgrades, I think we’ll see next-gen games
offering lightweight graphics settings,
so-called “Performance” and “Fidelity” modes.
Maybe you get 4K/60 frames per second on
medium settings or 4K/30 frames per second
on Ultra, something along those lines. Regard-
less, it definitely feels like the PlayStation 5 and
uh...Xbox Two will cement 4K as the standard
for another eight years or so.
Virtual reality is more questionable. I’d
hope Sony puts out another PlayStation VR
headset, or continues support for the current
model. Sony’s helped fund some really
interesting games since release, and contin-
ues to be a great ambassador for VR. The

Will the Xbox One X (pictured)
be the last “traditional” console
from Microsoft? Probably not—
but it’s possible.


96 PCWorld FEBRUARY 2019
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