However,themainconcernisaboutthetypeofcomputeractivitiesthatattractchildren.
Theseareoftenelectronicgamesthattendto beveryintenseandrather violent.The
playerisusuallythe‘hero’ofthegameandtoomuchexposurecanencouragechildren
to beself-centredandinsensitiveto others.
Evenwhenchildren useacomputerfor otherpurposes,suchasgettinginformation
oremailingfriends,itisno
substituteforhumaninteraction.Spendingtimewith otherchildrenandsharing
nonvirtualexperiencesisanimportantpart
ofachild'sdevelopmentthatcannotbe provided byacomputer.
Inspiteofthis,theobviousbenefitsofcomputerskillsforyoungchildrencannot be
denied.Theiradultworldwillbechangingconstantlyintermsoftechnologyandthe
Internetisthekeytoalltheknowledgeandinformationavailableintheworldtoday.
Thereforeitisimportantthatchildrenlearnatanearlyageto usetheequipment
enthusiasticallyandwithconfidenceastheywillneedtheseskillsthroughouttheir
studiesandworkinglives.
Ithinkthemain pointistomakesurethat youngchildrendo notoverusecomputers.
Parentsmustensurethattheirchildrenlearntoenjoy otherkindsofactivityand not
simplysitathome,learningtoliveinavirtualworld.
( 273 words)
Sample 23
Youshouldspendabout 40 minutesonthistask.
Writeaboutthefollowingtopic:
Intoday'scompetitiveworld,manyfamiliesfinditnecessaryforbothparentsto
go outtowork. Whilesomesaythechildreninthesefamiliesbenefitfromthe
additionalincome, othersfeeltheylacksupportbecauseoftheirparents'
absence.
Givereasonsforyouranswerandincludeanyrelevantexamplesfromyourown
knowledgeorexperience.
Writeatleast 250 words.
modelanswer:
Inthepastatypicalfamilyconsisted ofafatherwhowentouttoworkandamotherwho
stayedathomeandlookedafterthechildren.Nowadays,itisthenormforboth parents
towork.Thissituationcanaffectchildren both positivelyand negatively.Somepeople
thinkthatthechildren ofworking parentsareinanadvantageous positionwheretheir
parentsareabletoaffordmereluxuriessuchasnewclothes, video gamesormobile
phones.Proponents ofthisviewarguethatchildrenareabletoenjoyandexperience
morefromlifedue