How To Get Started
You need to provide the following:
- A name for the AVD. Since the name goes into files on your
development machine, you will be limited by filename conventions
for your operating system (e.g., no backslashes on Windows).
- The Android version you want the emulator to run (a.k.a., the
"target"). Choose one of the SDKs you installed via the drop-down
list. Note that in addition to "pure" Android environments, you will
have options based on the third-party add-ons you selected. For
example, you probably have some options for setting up AVDs
containing the Google APIs, and you will need such an AVD for
testing an application that uses Google Maps.
- Details about the SD card the emulator should emulate. Since
Android devices invariably have some form of "external storage",
you probably want to set up an SD card, by supplying a size in the
associated field. However, since a file will be created on your
development machine of whatever size you specify for the card, you
probably do not want to create a 2GB emulated SD card. 32MB is a
nice starting point, though you can go larger if needed.
- The "skin" or resolution the emulator should run in. The skin
options you have will depend upon what target you chose. The skins
let you choose a typical Android screen resolution (e.g., WVGA800
for 800x480). You can also manually specify a resolution when you
want to test a non-standard configuration.
You can skip the "Hardware" section for now, as changing those settings is
usually only required for advanced configurations.
The resulting dialog might look something like this: