101 Activities For Teaching Creativity And Problem Solving

(Joyce) #1

Combinations 133


26. Ideatoons


Background
If you liked Ideas in a Box and are a visual thinker, then you’ll like Ideatoons. Ideatoons
are based on the work of architects Christopher Alexander, Sara Ishikawa, and Murray
Silverstein (1977), who used a visual thinking activity known as “pattern language” to
help create new building designs.
The architects developed abstract visual symbols that substituted for words. Each
symbol represented a particular problem attribute. The symbols helped bring out poten-
tial relationships between attributes that, when identified, could trigger ideas. For
instance, vertical arrows might point toward a curved line at the top of a page. This sym-
bol might then suggest different ways of supporting or building an arch.
Michael Michalko (1991) adopted this visual approach and used it to describe
Ideatoons—graphic problem representations. (This technique is also similar to the Sym-
bolic Representation activity developed by VanGundy, 1983.) You don’t need to be an
artist to use Ideatoons—you just need the ability to draw anything remotely resembling
something else.

Objectives



  • To help participants generate as many creative ideas as possible

  • To help participants learn how to use the activities to generate ideas


Participants
Small groups of four to seven people each

Materials, Supplies, and Equipment



  • For each group: markers, two flip charts, and masking tape for posting flip-chart
    sheets

  • For each participant: one sheet each of three different colors of sticking dots
    (^1 ⁄ 2 ” diameter) and one pad of 4 x 6 Post-it®Notes..


Time
45 minutes

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