GRAY RENDER
A curious impulse drives the gray render. Despite itshulking form and terrible appetite, it wants most of all tobond with an intelligent creature and, once bonded, giveits life to protect that creature. Great strength and a sav-age nature enable gray renders to be fierce guardians,but they lack even a shred of cunning.A Spreading Plague. Gray renders reproduce byforming nodules on their bodies that, upon reachingmaturity, break off to begin life as young gray renders.These monstrosities feel no obligation to their young,
and they have no inclination to gather with others oftheir kind.Chaotic Allies. As a side effect of its breeding, eachgray render has an overpowering need to bond withan intelligent creature. When it encounters a suitablemaster, the render sings to it- a weird, warbling cryaccompanied by scratching at the earth and a show ofdeference. Once it forms the bond, the render serves itsmaster in all things.Although this bond can be a great benefit, renders areinherently chaotic. In a battle, a render fights with allthe savagery it can muster and never willingly harmsits master, but outside battle, a gray render might pres-ent considerable difficulty for its master's associates. Itmight follow its master even after being told to stay put,destroy its master's house, burrow holes in the side of aship, kill horses, attack when it feels jealous, and more.
A gray render might be a boon companion, but it is al-
ways an unpredictable one.
The Gray Render Quirks table presents possiblequirks for gray renders that can be generated randomly
or selected as desired.
GRAY RENDER QUIRKS
dl2 Quirkl 2 3 4 s 6 7 8 9
101112Hates horses and other mountsRoars loudly when its bonded creature is touchedby another creatureLikes to snuggleUproots and chews on treesHas terrific and eye-watering flatulenceBrings offerings of meat to its bonded creatureCompulsively digs up the groundAttacks carts and wagons as if they were terriblemonstersHowls when it rainsWhines piteously in the darkBuries treasure it findsChases birds, leaping into the air to catch them,heedless of the destruction it causesLarge monstrosity, chaotic neutralArmor Class 19 (natural armor)Hit Points 189 (18dl0 + 90)Speed 30 ft.STR19 (+4)DEX13 (+ 1)CON20 (+5)Saving Throws Str +8, Con +9Skills Perception +2INT3 (-4)WIS6 (-2)Senses darkvision 60 ft., passive Perception 12Languages-Challenge 12 (8,400 XP)ACTIONSCHA8 (-1).
Multiattack. The gray render makes three attacks: one with itsbite and two with its claws.Bite. Me/ee Weapon Attack: +8 to hit, reach 5 ft ., one target.Hit: 17 (2d12 + 4) piercing damage. If the target is Medium orsmaller, the target must succeed on a DC 16 Strength savingthrow or be knocked prone.Claws. Melee Weapon Attack: +8 to hit, reach 10 ft., one target.Hit: 13 (2d8 + 4) s lashing damage, plus 7 (2d6) bludgeoningdamage if the target is prone.REACTIONSBloody Rampage. When the gray render takes damage, it makesone attack with its claws against a random creature within itsreach, other than its master.CHAPTER 6 I BESTIARY·'