obey her willingly. But when they aren't otherwise occu-pied, many of the citizens of the city spend their time inself-indulgent activities.For all her seeming invincibility, Vlaakith finds herselfin an awkwardsituation that-in her paranoid mind-has no easy resolution.If she keeps her people busy
more often by ordering an increase in raids, she risksher best warriors and marauders becoming experiencedand powerful enough to c hallenge her rule. Also, if shesends out too many raiding partiesat one time, thesecurity of Tu'na rath might be compromised. So she ad-dresses the problem by not dealing with it directly, butby trying to encourage her indolent followers to find pur-pose in meaningful activities that don't involve plunder-ing and killing. S he isn't always successful in that effort.MERCILESS MARAUDERSWhen Vlaakithdecrees that another githyanki raid isin the offing, Tu'narathcomes alive with anticipation.The knights and othersoldiers selected for the missionconsider it a high privilege. All the raiders do their bestto honor Vlaakith by savagingtheir target- killing crea-tures indiscriminately, taking whatevertreasures catchtheir fancy, and leaving destruction intheir wake.When one of the githyanki's astral vessels returnshome after a raid, it is laden with the spoils of the incur-sion. Vlaakith makes no specific demands but allowseach individual raider freedom of choice in what theybring back. Some might seek exotic spices and herbs,while others pillage to find scrolls or tomes of knowl-edge.As a result, Tu'narath is cluttered (if not crowded)by a nearly infinite variety of objects that the githyankihave pirated fromother planes, ranging in size fromenormous buildings down to the smallest pieces of ex-quisite jewelry.INDOLENT DILETTANTESAs a race bred and shaped by the mind flayers for a lifeof fighting, the githyanki never knew anything else whilethey were enslaved. Now that they aren't constantly atwar, keeping her people occupied is perhaps the great-est challenge Vlaakith faces.When githyanki aren't on raids or other missions forVlaakith,they enjoy a languid existence in Tu'narath.Since time doesn't pass on the Astral Plane, thegithyanki have no need to labor for food or water. Tokeep their minds sharp, Vlaakith orders them to pursuea variety of arts and studies. She regularly arranges con-tests, scavenger hunts,and other trials to keep her ser-vants involved in purposefulactivity, but the attractionof such diversions wears off after abrief time. Most ofthe citizens ofTu'narath, when they haven't been calledfor duty on a raid or for some other mission, indulgethemselves in any way they see fit.Githyanki, with an infinite amount of time on theirhands, crave novelty. They expect every returning raidtoprovide new form s of entertainment. This preoccupationwith newness stands at the hollow center of githyankiculture.They dabble in creating art, but never masterit. They standamong treasures taken from countlessworlds but are never truly appreciative of them. Thegithyanki flit from topic to topic, craft to craft, never set-tling on one endeavor for long. Tu'narath is littered with88 CJJAPTER 4 I CJTH AND TIIEJ R ENDLESS WAR
half-built sculptures, partiallycompleted frescoes, andother unfinished works of all sorts.The githyanki simplyabandon personal projects that borethem, and ever ysuch endeavor they undertake ends inthis manner.A BLADE KEPT SHARPDespite the decadent lifestyle the githyanki indulge in,they remain in fighting shape. All are required to attendweapon and combat drills, which serve as a brief respitefrom their boredom.Vlaakith,of course, stands atop the githyanki militaryhierarchy. Under her serve the supreme commanders,each of whom oversees a regiment of one thousandgithyanki warriors.Ten kith'rak, each responsible for acompany of one hundred, answer to a commander. Eachkith'rak in turn commandsten sarths, each of whomleads a party of ten warriors. A githyankiwar leaderretains that status in times of peace, looking after herunderlings and maintaining their discipline and com-bat training.KNIGHTS: A BREED APART
I AM HER WILL MADEMANIFEST.I am her unsheathed sword.I am a master of dragons.I am thefate of all worlds.I am a knight of Vlaakith.Ever may she reign.- Battle hymn of the githyanki knights
Githyankiknights are warriors, spellcasters, and scoutsof exceptional ability devoted to the unflagging serviceof Vlaakith. Knightsreport directly to the queen andaren't part of the military hierarchy. The personnel forany important mission includes at least one knight, andevery githyanki fortressor outpost across the multiverseis administered by at least oneknight in residence.Knights are selected for their rolesbased on their mar-tial and psionic potential, and young githyanki who passmuster are inducted into service soon after they enterTu'narath for the first time.Knights are always involved in important decisions,and it is forbidden to keep secrets from them. They actas commissars and enforcers ofVlaakith's will. Theyare the rough equivalent of religious figures in githyankiTHE S POILS OF WARAn individual githyanki's weapons and armor are ornateand decorated with trophies taken on raids. With eachnew victory, a warrior brings home a token to serve as a~emento. Anything might strike a githyanki's fancy, from aJewel taken from the pommel ofa fallen opponent's swordto colorful banners taken from a plundered castle that,preserved by the timeless nature of the Astral Plane, keeptheir original vibrant hue for centuries. The more baroqueand ostentatious a raid token is, the more likely it is to beadmired by one's fellow warriors.