Wayfinder's Guide to Eberron

(Nancy Kaufman) #1
CHAPTER 4 | DRAGONMARKS 89

CHAPTER 4: DRAGONMARKS

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ACH OF THESE PEOPLE
possesses a dragonmark,
a symbol etched on the
skin in colors more vivid
than any tattoo. This
sigil is a source of mystical power. A
dragonmark enhances the user’s ability
to perform certain tasks. The Mark of
Making guides the hands of the smith,
while the Mark of Shadows helps its
bearer avoid enemies. The power of a
dragonmark can also manifest in more
dramatic ways. An heir with the Mark of
Storms can scatter enemies with a blast
of wind, while someone with the Mark
of Shadows can weave illusions. While
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way as spells, the power is drawn and focused
through the dragonmark.
You can’t buy a dragonmark, or simply
choose to develop one. Each mark is tied to
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around adolescence, but not every heir
manifests the mark. Long ago the families
that carry the marks joined together to form
the dragonmarked houses. Over the course of
centuries, the houses have used their gifts to
establish powerful economic monopolies. House
Jorasco holds the Mark of Healing, and Jorasco
maintains the vast majority of healing houses

and clinics. Only House Lyrandar heirs with
the Mark of Storms can pilot airships. Control
over vital services—medicine, transportation,
communication, manufacturing— gives the
houses tremendous power.
In the past, the dragonmarked houses were
held in check by the united kingdom of Galifar.
But in the wake of the Last War, people
wonder if any one nation has the power to
enforce its wishes on the houses. Some say the
dragonmarked barons wield more power than
kings and queens.
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