APPENDIX C: MAGIC ITEMS
This appendix describes new magic items that appear in
the adventure and presents them in alphabetical order.
BATTLE STANDARD OF INFERNAL POWER
Wondrous item, very rare (requires attunement)
This hell-forged battle standard is made of infernal iron
and fitted with a small, unopenable cage containing a
quasit. The trapped quasit is incapacitated, and its cage
has AC 19, 10 bit points, and immunity to all types of
damage except force damage. If killed or somehow re-
leased, the quasit disappears in a cloud of smoke, and a
new one appears in the cage, provided the cage is intact.
While you hold the banner, your weapon attacks and
those of all allied creatures within 300 feet of you count
as magical for the purposes of overcoming damage im-
munities and resistances.
GAUNTLETS OF FLAMING FURY
Wondro·us item, rare (requires attunement)
While you wear both of these steel gauntlets, any non-
magical weapon you grasp with either gauntlet is treated
as a magic weapon. As a bonus action, you can use the
gauntlets to cause magical flames to envelop one or two
melee weapons in your grasp. Each flaming weapon
deals an extra ld6 fire damage on a hit. The flames last
until you sheath or let go of either weapon. Once used,
this property can't be used again until the next dawn.
FANE-EATER
Weapon (battleaxe), legendary (requires attunement by
an evil cleric or paladin)
Fane-Eater is a battleaxe belonging to Arkhan the Cruel
(see page 111).
You gain a +3 bonus to attack and damage rolls with
Fane-Eater. 1f you attack a creature with this weapon
and roll a 20 on the attack roll, the creature takes an
HELM o•
Devai. COMM/IND
BllTTLE STllNOllRO OF
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extra 2d8 necrotic damage, and you regain a number of
hit points equal to the necrotic damage taken.
HELLFIRE WEAPON
Weapon (any), uncommon
This weapon is fashioned from infernal iron and
traced with veins of hellfue that shed dim light in a
5-foot-radius.
Any humanoid killed by an attack made with this
weapon has its soul funneled into the River Styx, where
it's reborn instantly as a lemure devil (described in the
Monster Manual).
HELM OF DEVIL COMMAND
Wondrous item, very rare (requires attunement by a
creature that can speak Infernal)
This bulky, eyeless helmet is made for a pit fiend but
magically resizes to fit the heads of other wearers.
While wearing the helm, you can see out of it as
though you weren't wearing it. In addition, you know
the exact location and type of all devils within 1,000
feet of you. You can telepathically communicate with a
devil within range, or you can broadcast your thoughts
to all devils within range. The devils receiving your
broadcasted thoughts have no special means of reply-
ing to them.
APPENDIX C I MAGIC ITEMS
223