Guildmasters Guide to Ravnica

(Nancy Kaufman) #1

Your spells tend to be loud, flashy, or explosive, even
when the effect is unremarkable. For example, when you
open the portal of a rope trick spell, the portal might be
outlined by harmless. showy sparkles.


If you use an arcane focus, it probably takes the form

of an intricate device that could include metal gauntlets,
glass canisters, copper tubing, and leather straps attach-
ing it to your body. The mizzium apparatus described in
chapter 5 is a magical version of this gear.
The chaos bolt spell is a favorite of Izzet spellcasters
because of its unpredictable nature.


Spell: Chaos Bolt


1st-level evoe<1tion

Casting Time: 1 action
Range: 120 feet
Components: V, S
Duration: l nstantaneous
You hurl an undulating, warbling mass of chaotic energy
at one creature in range. Make a ranged spell attack
against the target. On a hit, the target takes 2d8 + ld6
damage. Choose one of the d8s. The number rolled
on that die determines the attack's damage type, as
shown below.


d8 Damage Type
l Acid
2 Cold
3 Fire
4 Force
5 Lightning
6 Poison
7 Psychic
8 Thunder

If you roll the same number on both d8s, the chaotic
energy leaps from the target to a different creature of
your choice within 30 feet of it. Make a new attack roll
against the new target, and make a new damage roll,
which could cause the chaotic energy to leap again.
A creature can be targeted only once by this casting of
the spell.

At High er Levels. When you cast this spell using
a spell s lot of 2nd level or higher, each target takes
ld6 extra damage of the type rolled for each slot level
above 1st.

SUGGESTED CHARACTERISTICS
Members of the Izzet League embody some combination
of chaotic, frenetic energy with intellectual curiosity, in
varying proportions. Some are committed to academic
pursuits, and others just like explosions.

PERSONALITY TRAITS
d8 Personality Trait
I have a hard time staying focused o n ... oh, and my
brain tends to jump from one ... did I mention focus?
2 I get really excited about my ideas and I can't wait to
talk about them and start putting them into practice
and tinkering with them and I want to tell you about
how exciting it all is!

3 It's not magic-or anything, really-if you do it only


halfway. Whatever I do, I give it all I've got.
4 I do what my gut tells me.
5 Life's an experiment, and I can't wait to see what
happens.
6 I pepper my speech with the incomprehensible jargon
of my trade, like mizzium droplets inserted into a
weird.field suspension.
7 Great ideas are fine, but great results are what
counts.
8 If you can guess what I'm about to do, that means
I've run out of imagination.

CH.\l'HR?. I GUILDS OF RA\'NIC.\ 67
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