21 Dealing with Arrays22 Searching Arrays
23 Alphabetizing and Arranging Your Data24 Solving the Mystery of Pointers25 Arrays and Pointers26 Maximizing Your Computer’s Memory
27 Setting Up Your Data with StructuresPart V: Files and Functions
28 Saving Sequential Files to Your Computer
29 Saving Random Files to Your Computer30 Organizing Your Programs with Functions31 Passing Variables to Your Functions32 Returning Data from Your FunctionsAppendixes
A The ASCII TableB The Draw Poker ProgramIndex