untitled

(Elliott) #1
Event Pin
09

18
27

36
44

53
62

71

Hooking up the puppet ......................................................................


Merlin is just bursting to have his say at this point, so it’s time to take the
final steps to activate the newly loquacious puppet.

162 Part II: Sounding Off!


Making sounds


We know you’re the inquiring kind who will
want to program custom phrases before long,
so here’s an overview of the process to get you
started:


  1. Open the EEPROM Editor screen.

  2. Select the check box for the Phrase# that
    you wish to use for a custom sound.

  3. In the Phrase Editor screen that opens,
    select the sounds that you wish to include
    in a phrase.


Be sure to check out words available from
the library.


  1. After you make a custom phrase, click
    Done in the bottom right of the screen.


This takes you back to the EEPROM Editor
screen, where you can see that the selected
sounds have been added to the phrase.


  1. Close the EEPROM Editor screen and open
    the Event Configuration screen.

  2. Enter the phrase number that you created
    in the Phrase# to Play box for one of the
    input #s.
    See the nearby table to see how input num-
    bers correspond to pin numbers.

  3. Connect the serial cable and then click the
    Write Data to SpeakJet button to program
    the chip.

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