Designing for the Internet of Things
nandana
(Nandana)
#1
xii | ContEnts
- Chapter 4 Fashion with Function: Designing for Wearables
- The Next Big Wave in Technology by Michal Levin
- The Wearables Market Segments
- Wearables Are Not Alone
- UX (and Human) Factors to Consider
- Summary
- Chapter 5 Learning and Thinking with Things
- Tangible Interfaces by Stephen P. Anderson
- (Near) Future Technology
- Timeless Design Principles?
- Farther Out, a Malleable Future
- Nothing New Under the Sun
- Closing
- Chapter 6 Designing for Collaborative Robotics
- Introduction by Jeff Faneuff
- Designing Safety Systems for Robots
- Humanlike Robots
- Human-Robot Collaboration
- Testing Designs by Using Robotics Platforms
- Future Challenges for Robots Helping People
- Conclusion
- Robotics Resources
- Neuroscience and Cosmology Evolving Visualization Approaches for
- The Brain Is Wider Than the Sky by Hunter Whitney
- Section 1: An Expanding Palette for Visualization
- Assembly Required) Section 2: Visualizing Scientific Models (Some
- Chapter 19 Become an Expert at Becoming an Expert
- Into the Fire by Lisa deBettencourt
- Eating the Elephant
- Onward
- Chapter 20 The Changing Role of Design
- On the Impact of Emerging Technologies by Dirk Knemeyer
- Design Complexity and Emerging Technologies
- Design Trends for Emerging Technologies
- User Experience: Finding Its Level
- The Future for Me, the Future for You
- Appendix A: Companies, Products, and Links
- Index