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7 Save your scene as myexplosion3.max.

Putting a Light Inside the Asteroid

Creating fiery explosions with mapping techniques is effective, but it doesn’t
actually illuminate your scene. Adding a light inside the exploding asteroid
illuminates its fragments and creates a more dramatic effect.

Setup:

■ Continue working with the previous file or open
exploding_asteroid_with_motionblur.max.

Put a light inside the asteroid:

1 Move the time slider to frame 10.
This puts the asteroid in the center of the frame.

2 Go to Create panel > Lights > Object Type rollout, choose
Standard from the drop-down list, and then click Omni.
3 Activate the Top viewport, then click the center of the asteroid to create
an Omni light.
Because the asteroid is positioned at the center of the scene, the light
appears inside the asteroid.

4 In the Name and Color rollout, change the name of the light you just
created to inside asteroid light.

5 Go to the Modify panel and click the white color swatch in the
Intensity/Color/Attenuation rollout.
The Color Selector is displayed.

6 Change the color to orange (R: 255 , G: 111 , B: 56 ). Then close the Color
Selector.

7 Set the Multiplier to 4.0.

NOTEYou don't need to animate the light. It will illuminate only the particles,
and they appear when the explosion begins.

580 | Chapter 4 Animation Tutorials
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