9 Continue dragging until the segment is repeated just once.
10 Move the Dope Sheet window until the Camera04 viewport is visible.
11 Scrub the animation again until, at around frame 405, you see the wheels
of the biplane detach from the ground.
12 On the Dope Sheet editor, drag the flyby.wav range bar until the segment
waveforms start at frame 405.
13 Scrub the animation again.
The waveform should peak at or around frame 435, when the biplane
passes directly overhead.
660 | Chapter 4 Animation Tutorials