Game Design

(Elliott) #1

You mentioned before that you specifically wanted to get into doing games for
the home market. Why was this?


I wanted to do home games instead of coin-op games because I saw more opportunity to
do something new in the home market.


Do you not see any future for coin-op arcade games?


I suspect coin-op games in the
arcades will tend toward
cheaper simulation rides
(physical movement or
encompassing environment),
just like you see now. They
provide something you cannot
get at home and are cheaper
than the rides at Disneyland. I
believe the coin-op arcade
market is already there. The
coin-op street market will
always need to be inexpen-
sive. So I see a consumer
platform in a coin-op box or
cheap PCBs with simple
games that do not require long
development times.
The consumer market already dominates over the coin-op industry. I do not have
the numbers, but it is clear to me by looking at sales numbers of hit games and the dol-
lars they represent. It is sad to see the changes in the coin-op industry. I am sure glad I
was a part of the industry. I feel I was definitely in the right place at the right time.


Chapter 6: Interview: Ed Logg 113


The arcade version ofSan Francisco Rush 2049
Free download pdf