content new and interesting. Now that you know that your game design is a good one, it
may finally make sense to craft a thorough design document that explains that
gameplay and explores what variations on it may be used for the rest of the game. This
will provide a valuable guideline for the rest of the team in fleshing out the game. In
some ways, once the prototype is working, the truly creative and challenging part of
game design is done, and the rest of the game’s development is simply repeating it
effectively.
Chapter 15: Getting the Gameplay Working 295