Game Design

(Elliott) #1

  • Spring-Cage:A small black cube with six rods sticking out of it. On impact with a
    target the Spring-Cage will expand to surround the target, entrapping it in a strong
    cage. Works best against small flying adversaries; larger enemies will be able to
    smash out of the cage.

  • EM Disrupter:A small sphere that, when thrown, will fly a distance and then
    activate, rendering all electrical equipment within a certain radius of the Disrupter
    immobile. Flying robots will plummet to the ground, robots that cling to the walls
    will fall off, and ground robots will grind to a halt. The EM Disrupter does not work
    on humans or atomic-powered robots. The player will have to be careful when
    using the EM Disrupter while he has the Electric Piranha (as described in the
    Game Mechanics section), as the device will also cause Sam’s Piranha to cease
    functioning and clatter to the ground below.

  • Bubble Wand:Similar to the bubble wands/rings used by children to blow soap
    bubbles, this wand produces much stronger bubbles that will envelop a target and
    prevent it from escaping, at least for a few minutes. One of the more effective of
    Sam’s “throwable” objects in the game, the Bubble Wand won’t work on enemies
    with sharp objects, spikes, or propellers on them.

  • Atomic Bola:One of the most powerful projectiles in the game, this looks like a
    traditional bola: two black spheres connected by wire. But these bolas are powered,
    and when the bola starts to wrap around a target the engines in the bola-balls
    activate, causing the bola to wrap around the target many times, very tightly. The
    Atomic Bola will not work on any flying adversaries that have any sort of propellers
    or rotor blades on them.


Rocket Enhancements


The player will be able to get various improvements to Sam’s rocket-pack throughout
the game, either through having an NPC tinker with the pack and make an improve-
ment, or through an add-on that Sam can find and simply install himself. These
enhancements provide a range of improvements to Sam’s abilities.



  • Burst-Master:The Burst-Master is a simple modification to the pack that will
    cause it to have much faster speed when the player uses the pack’s speed burst
    functionality.

  • Speedifier:The Speedifier will cause the overall speed of the rocket-pack to
    improve, such that Sam can navigate the world at a higher speed than he could
    before getting the enhancement.

  • Gyromatic:The Gyromatic will grant Sam much more stable flight using the
    rocket-pack, allowing him to stop and start much quicker, instead of having to coast
    to a stop. The Gyromatic is a simple “snap-on” attachment to the pack that Sam can
    easily install himself.

  • Atomic Compressor:A simple box with a dial on it that can attach to the side of
    the pack, this device will provide Sam with a longer flight time. The device works
    using a unique method to “compress” the atomic energy the pack constantly
    generates, thereby allowing the pack to store more of it at any one time.


562 Appendix A: Sample Design Document:Atomic Sam

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