button will produce a particular attack, as described below. The larger form of Torque
will also prevent him from moving into certain areas, such as doorways, since the
player is now simply too large to fit through them.
Melee Attacks
While in Insanity Mode, the player will be limited to performing melee attacks, but
these attacks will be extremely effective and damaging to their targets. Using these
attacks effectively, the player will be able to take out a relatively large number of crea-
tures while in Insanity Mode.
- Large Swipe Right: Player taps Attack button for this action.
- Large Swipe Left: Follows up large swipe right. Player taps Attack twice to get the
right and left swipes in succession. Does the same damage as the large swipe right. - Large Swipe with Both Arms: Follows up large swipe left. Player taps Attack three
times for this series of attacks. Does damage to anything in a half-circle in front of
the player. Does more damage than the other large swipes. - Impale Attack: Player heavy presses the Attack button for this attack. The creature
does a large uppercut motion with his left arm, which does more damage than the
other attacks. Certain characters will actually be impaled on the monster’s spike,
but only when it is the fatal/final blow to them. Thus the creature will be dead, but
will be seen to be fully impaled on the spike, and the creature will then throw it off
the spike. The creatures will play custom animations specifically for this situation.
This will only happen for specific NPCs who have it enabled and for whom it makes
sense, such as the Cartwheeler. - Shockwave Attack: Player activates this attack by pressing the Jump button. Player
jumps in the air a short distance at the start of this attack, and when landing brings
its hand and spike together to smash the ground. Anything that is in the path of the
two-arm smash takes a significant amount of damage, while the landing on the
ground creates a large shockwave that causes all enemies within a certain radius to
fall over, stunned. - Charge: When in Insanity Mode, the player can do some damage to NPCs by
charging at them, similar to a football player. This is accomplished by pressing the
Throw button while in Insanity Mode. In addition to doing damage, the creature
will be seen to knock NPCs over and out of the way with this move, causing them
to do their heavy hit reaction.
Effects
As discussed above, Insanity Mode represents what happens to Torque when he thinks
he is blacked out, and only has hazy memories of what happened while he “lost control.”
To communicate this to the player, a filter will be used over the world that will both tint
the game-world a different, somewhat reddish color, as well as warp the screen and
make it appear blurry. The motions of the Insanity Mode creature himself will also be
blurred, which will add particular dramatic emphasis to his attacks. Since the player will
be unable to use his Flashlight in Insanity Mode, the creature will appear to radiate light
all around it. This implies less that the creature is giving off light, but more that the
creature has superior night vision than a human.
Appendix B: Sample Design Document:The Suffering 603