Game Design

(Elliott) #1

Chapter 3


Brainstorming a


Game Idea:


Gameplay,


Technology, and


Story


“You know what’s the number one dumbest question I get asked when I’m out
at some great university lecturing? I’m always asked ‘Where do you get your
ideas?’ For about forty years I’ve been yanking their chain when I answer
‘Schenectady.’ They stare at me, and I say, ‘Yeah, Schenectady, in New York.
There’s this idea service, see, and every week I send ’em twenty-five bucks,
and every week they send me a freshly picked six-pack of ideas.’”
— Harlan Ellison

40

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