Game Design

(Elliott) #1

Music Volume Slider
Stereo On/Off Toggle Box
Return to the Options Screen -> Goes to the Options Screen


The Archives Screen


Selection for Creature Archive/Clem’s Diary
Selection for Location Archive/Consuela’s Scrapbook


The Archives

The Archives is a unique feature ofUnspeakablethat allows players to learn more about
the game-world without intruding unduly on the game experience itself. The Archives
is accessible only from the Main Menu of the game. As the player uncovers each crea-
ture or special environment in the game, the game will unlock another section of the
Archives, allowing the player to read an informative text section accompanied by an
illustration/image. Before the player plays the game, the Archive will be empty, except
for an overview of Carnate Island. The player will always be able tell how many ele-
ments he has yet to uncover (for example, blank entries will appear in the notebook),
which will encourage the player to keep playing to unlock more information or to go
back and replay to unlock elements he may have missed. A player may successfully
complete the game without unlocking all the elements in the Archive.


Creature Archive/Clem’s Journal


For each creature the player encounters, the player will unlock a new page in Clem’s
Journal. This is a diary-like book with yellowed and worn pages that was written by
Clem, the prisoner that the player will meet in the game. Clem writes in an educated
manner, almost as if a naturalist writing about new species he discovers. Clem’s knowl-
edge of Carnate’s past will play into the descriptions he writes of the characters,
allowing him to reveal facts only hinted at in the game itself. Accompanying Clem’s text
will be an illustration of the creature in question that he appears to have drawn himself.
Fortunately, Clem is an accomplished illustrator. All seven of the main creatures in the
game will be featured, in addition to the four bosses, and interesting sections on prison-
ers and C.O.s.


Location Archive/Consuela’s Scrapbook


For each historically relevant location on the island the player uncovers, the player will
unlock a new page out of Consuela’s Scrapbook. Consuela is the wife of Ernesto, the
ornery guard who leads the player in at the beginning of the game and who the player
will battle alongside later on. Consuela lived on the island in the town area, and filled
her ample free time by researching the history of the island, exploring its terrain, and
taking photographs of various locations. Thus her scrapbook will include a page on
numerous key locations she has found, including the prison itself, the prison cemetery,
the quarry, the quarry cave-in, the asylum, the native village, the shipwreck, the air-
plane crash, the execution site on the bluff, the lighthouse, the witch cemetery and
burning site, the town, and the docks. Since the player may not find all these locations
when playing through the game, the Scrapbook section may contain several empty
pages when the player finishes the game. Consuela’s book looks much like a


Appendix B: Sample Design Document:The Suffering 653

Free download pdf