Mathematics and Origami
19 ROUND BODIES
Strictly speaking they are the cylinder, cone and sphere. We shall construct them by
means of interlocking (fix them with adhesive tape if needed, the cylinder in particular). Just
only a paper flexion is required to get cylinder and cone.
Cylinder and cone bases will be virtual (intersections between each other or with the
plane of reference). The sphere will be in the laminar mode to Donovan A. Johnson ́s design,
hence, virtual (recall Point 18.8.5 as an analogy).
We shall associate the three bodies to form a geometric set. Fig.1 is a section of that set
whose characteristics are based on the fact that the laminar sphere has R as radius.
Here we have those characteristics:
- The sphere rests on the reference plane: it looks like flattened in a value b.
- A well-fit cylinder that in turn rests on the plane of reference too, will cover the
sphere. - An inverted cone, whose vertex coincides with the sphere ́s center, is tangent to the
three trirrectangular circles defining the sphere. Besides, it intercepts the cylinder
just at its upper base. The cone base is situated at a distance R / 2 over the mentioned
cylinder ́s upper base.
SPHERE
As said, its radius is R and will consist in three circles also of radius R (Fig. 2).
It is required to perform the cuts and folds as indicated and then to introduce circles b
and c into the a. We must recall that circle b should take a square shape to go into circle
a. Finally undo the foldings and dress the set. Three circles that intersect each other in a
trirrectangular mode define that spherical set.
CYLINDER
Fig. 3 is the cylinder development with the indicated dimensions.
CONE
Idem cylinder (Fig. 4).
R
b
H plane of reference
a
R ́
R 2