Design Patterns Java™ Workbook

(Michael S) #1
Glossary

FIREWORK

Any combustible composition that may burn, fly, or explode, providing entertaining
visual and aural effects.

FOUNTAIN

A ground-based firework that emits a spray of sparks.

GRAMMAR

A set of composition rules.

GRAPH

A collection of nodes and edges.

GRAPH THEORY

A mathematical conception of nodes and edges. When applied to an object model, a
graph's nodes are usually objects, and a graph's edges are usually object references.

GRAPHICAL USER INTERFACE

In an application, a layer of software that lets a human interact with (graphical
depictions of) buttons, menus, sliders, text areas, and other components.

GUI

See [GRAPHICAL USER INTERFACE]

HOOK

A provision that a developer places in his or her code to give other developers
a chance to insert code at a specific spot in a procedure.
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