SolidWorks 2010 Bible

(Martin Jones) #1

Part VII: Working with Specialized Functionality


Using SolidWorks Direct Edit Tools


So how does SolidWorks, a history-based system, incorporate the advantages of direct editing,
which is not history-based? What does it look like when contradictory regimes collide and start
sharing ideas? SolidWorks has taken ideas from a history-free scheme and incorporated them into
a history-based scheme.

First, I will show you how this works in a simple example. Using the part from Figure 30.14,
Figure 30.15 shows the FeatureManager and the original sketch. Notice that the original sketch has
not changed, but the part itself has. Rolling back eliminates the Move Face features, and making
changes to the original sketch changes the starting points for the Move Face features when they are
unrolled.

FIGURE 30.15

Direct edits in a history-based part


You may be able to imagine that in a part with a much longer feature tree, where the relationships
between the faces and the features are more complex, overriding that complexity by editing a face
directly could have some appeal.

Combining direct edit with history
SolidWorks has several features that do not create new geometry, but edit existing geometry only,
whether it is native or imported. These include the following:

l Move Face

l (^) Delete Face
l Freeform
l (^) Flex
l Deform
l (^) Scale

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