SolidWorks 2010 Bible

(Martin Jones) #1

Chapter 33: Animating with MotionManager


longtime users are used to. Also remember that the workflow for copying a particular key is to
select, then Ctrl+drag, not just Ctrl+drag. If you Ctrl+drag without the initial select, you may be
copying other key points that were also selected at the time. The select operation serves two func-
tions: first to deselect anything else, and second to select only the key point you are interested in.

Note
When creating an animation, you have to be very careful about making changes to anything because those
changes may be incorporated into the animation. If you just want to rotate the model to look at something,
switch back to the Model tab near the lower-left corner of the SolidWorks window. The first tab always hides
the MotionManager and you don’t have to worry about changes to the views or positions of parts being
recorded. n


Once you have the time bar moved to the 10-second mark, zoom in on the grippers using what-
ever method you use to zoom: Shift+Z, middle mouse button (MMB) scroll, Zoom to Area, Zoom
to Selection, or Zoom In/Out. When you are satisfied with the zoom, rotate the view slightly with
the mouse, arrow keys, or any of the available toolbar tools. You may also want to pan the view
slightly to get it positioned correctly. You need to be careful to make all the changes while the time
bar is in a single location, or you may wind up with some very chopped-up view changes in the
animation. The idea is to get a good partial side view of the grippers, such as that shown in Figure
33.9. Play the animation to see what you have created.

FIGURE 33.9

The timeline at the 10-second mark

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