Acoustical Modeling and Auralization 231
9.3 Auralization
Auralization is the process of rendering audible,
by physical or mathematical modeling, the
sound field of a source in a space, in such a way
as to simulate the binaural listening experience
at a given position in the modeled space.^22
Auralization systems have been in existence since
the 1950s.^23 During the early experiments, researchers
used a physical 1:10 scale model in which a tape
containing speech and music samples was played back
at scaled-up speed through a scaled omnidirectional
source while also taking into account the air absorption
and scaling the reverberation time of the model. A
recording of the sound was made at the desired receiver
locations using a scaled dummy head and the results
were played back at a scaled-down speed under
anechoic conditions using two speakers. The sound of
the model was then subjectively assessed and compared
to that perceived in the real room.
The technique—or variants of it—was used for the
prediction of the acoustics of both large and small
rooms throughout the 1970s, however, with computer
systems becoming increasingly faster and more afford-
able auralization techniques based on computational
models have been developed to yield an audible repre-
Figure 9-20. A noise map from an outdoor propagation model. CadnaA by DataKustik GmbH.
Traffic noise map
using Average
Daily Volumes/day
Noise map at 10 m
(All levels in dB-A)
Figure 9-21. Difference maps for noise generated by
different types of road pavements. Courtesy SoundPLAN,
by SoundPLAN LLC.
Difference Map
Weekday