PC Gamer Annual - UK (2022)

(Maropa) #1

edition of Halo: Combat Evolved.
While that version is no longer
officially for sale, copies are still
easy to find online. And since this
article was originally published, you
can run this mod using The Master
Chief Collection.
The backwards pistol was just a
warning sign of things to come. The
sniper rifle? It’s, uhh, flaccid. The
shotgun has been replaced by a
blunderbuss, a slow-moving
hard-hitting projectile weapon that’s
just as likely to send you flying across
the map as it is to kill a cluster of
Grunts. And don’t get me started on
the frag grenade, which is now the
d20 grenade. As the name implies, it
has 20 different effects that deploy at
random every time you throw one.
Once I threw a grenade to try to
get myself out of a rough situation
while exploring the surface of the
Halo ring in the game’s second,
stunningly pastoral mission. Instead
of exploding, the grenade released a
small army of Flood, which
proceeded to kill all the Covenant
and then also me. Another time, a
desperate grenade throw did nothing
but spawn a small, encouraging party
horn, complete with confetti. The
Covenant, apparently, are not weak to
confetti. Who knew?
These design changes, which
almost exclusively affect weapons
and vehicles, are enough to turn the
familiar experience of Halo into
mayhem. Every situation where I was
once on autopilot now requires much
more creative thinking. Surviving
Cursed Halo is a desperate balancing
act that not only includes managing
enemy AI but also the significant
drawbacks of each weapon, many of
which are now liable to hurt you just
as much as the Covenant. Not all the
weapons are necessarily bad, though
they are all extremely silly. There’s a
new variation of the plasma pistol
called the magical girl gun, which
shoots hearts. The hearts are homing
projectiles and can do pretty effective


damage when stacked, making new
variants of Grunts and Jackals with
the guns high-priority targets, both
for safety and for the sake of getting
ahold of that sweet Sailor Moon
magic. Likewise, the Minecraft
swords wielded by a new Elite
variant? Shockingly effective.

GET SMART
What’s striking is how well the
existing systems in Combat Evolved
adapt to these changes. The AI in
Halo is exceptionally complex,
particularly for a 20-year-old game
built for the Xbox, and the enemies
you face mostly just... roll with the
changes. The enemies here, from the
ferocious warrior Elites to the
wimpiest Grunt, don’t behave like
they’ve been retrofitted with

weapons that they weren’t
programmed for. Instead their new
damage and aiming models just
become the new norm, and the
Covenant remain as dangerous as
ever. Though since they’re saddled
with the same weapons as you are,
they do often kill each other as
readily as they do you. Fair’s fair.
Even the cutscenes, which
apparently are rendered fully
in-engine using whatever assets are
available to them (like, say, magical
girl guns), adapt smoothly. Well,
mostly. The new weapons and
vehicles appear in the cutscenes,
which occasionally breaks the
scripting. In the intro to 343 Guilty
Spark, when you see Captain Keyes
fight off the Flood, he, uh, has an
accident with his backward pistol. It’s
fine! He’s fine! Everything’s fine here.

Cursed Halo takes the original
game’s refined sandbox and twists it
into a madcap paean to absurdity. It’s
a game now constantly at odds with
itself, the serious-minded space
marine shooting his way out of a
reality that is falling apart around
him. Projectiles screaming in all
directions, mainstay weapons turning
into flailing dick jokes and pixelated
memes. Not all the gags work – a bit
too many are sex and fart jokes – but
most of them do. Even the flavour
text and mission objectives get in on
the gag. During the nighttime raid of
Truth and Reconciliation, you get a
helpful piece of advice regarding
night vision: “Press Q to turn the
world green.” Well, that’s not wrong.
It’s easy to imagine a mod like this
being unplayable or inordinately
frustrating. And, at times, Cursed
Halo is infuriating. But it maintains
just enough of the game’s original
balance, and relies heavily enough on
the established interplay of systems,
that it remains a conquerable
challenge. Weapons do work, and
dominant strategies do emerge. They
just make no sense, anchored in a set
of rules that bear no resemblance to
any realistic combat ever waged in
games or real life.
The new rules work, and they
work because the base systems here
are so solid. The interplay that
Bungie created remains genius: guns,
grenades, and melee attacks all
impact enemies in different ways,
allowing for combat to feel wildly
different at different ranges, while
the AI is advanced enough for every
enemy unit to feel distinct. Halo is
full of complexities to nudge at, like
the way Elites tend to start climbing
on rocks and boxes when they’re
pressured, which a smarter player
can use to single them out. A Grunt
without a commander will still run
away. You can still find weaknesses to
exploit and behaviours to punish.
Games have a hard time rendering
absurdity in mechanics. They focus
on rules, after all. Subverting those
rules might make a game suitably
ridiculous, but it rarely keeps that
game fun to play. By relying on the
existing systems within Combat
Evolved, Cursed Halo strikes that
balance better than most
professionally made comedy games
manage. It’s fun while also being
stupid, absurd without being fully
broken. It’s a blueprint for how to
create this sort of game, building on
top of Halo’s foundation with
surprise and humour. This is the
excellence of Cursed Halo, and points
to the power of Bungie’s classic game
itself: even absurd, it’s still Halo.

MAJOR MODS, ANALYSED


MOD SPOTLIGHT


GO CURSE YOURSELF Some more ‘cursed’ mods to try


ANIMAL FACE
P A I N T F O R
XCOM 2
One look at you and
your silly cat-face
and Advent might
just pack up and
leave the planet.

EVERY SITUATION
WHERE I WAS
ONCE ON AUTOPILOT
NOW REQUIRES MORE
CREATIVE THINKING

DARK SOULS:
DAUGHTERS
OF ASH
Remember when
you first played
Dark Souls, and it
ruined you life? This
is that but worse.

SKYRIM’ S
CRIMES
A G A I N S T
NATURE
Twelve new Skyrim
races that are...
we’ll be diplomatic
and say ‘distinct’.

AEUHHH????
FOR DOOM
Home Improvement
texture/sound
replacement. Tim,
did you let the
demons into the
garage again?

IMMERSIVE
MADNESS FOR
MORROWIND
There’s a quest
where you help an
orc find his lost
butt. That’s all the
incentive you need.
Free download pdf