series. We like to harp on Ubisoft for
being ‘apolitical’ with its storytelling,
but the historical fiction of the
Assassin vs Templar wars has
provided for plenty of multilayered
characters and motivations without it
feeling like ‘both sides’ stupidity.
Knowing the Brotherhood is fallible,
makes its victories and failures that
much more meaningful.
SIDE DISHES
Assassin’s Creed’s strongest portions
to this day remain the assassinations
themselves. To get to them, though,
you have to slog through a city’s side
missions, which include identical
tasks like pickpocketing, beating up
rabble rousers in alleys, or rooftop
running time trials. That’s it for
variety, and the inclusion of hundreds
of collectible flags doesn’t help, but I
did appreciate that reconnaissance
missions actually gave me a small
piece of intel that could, in theory,
play into my final assassination.
An early bit of investigation led
me to discover that my target, a
Templar surgeon in charge of a ward
full of mentally ill people, often
focuses on his patients to the
detriment of his immediate
surroundings, making him an easier
target. It’s nowhere near the depth
of more immersive games, like
stumbling upon some casual
cannibalism in a Fallout 3 town, but it
does give you a little more familiarity
with your target. Not enough to feel
anything terribly personal towards
them, but that’s where another part
of Assassin’s Creed comes in to play.
Though these days it feels like
Ubisoft is more known for huge open
worlds, it’s impossible to miss how
Assassin’s Creed influenced the arc
of post-2007 storytelling. Each
assassination mission kicks off with a
cinematic introduction to your target
just as you walk up, almost never
ripping away from your perspective.
When Altaïr finally plunges the good
ol’ wrist-blade into his back, players
are treated to a sort of side-stage
conversation between the two. Each
victim gets their monologue, ripping
into Altaïr with the bravado you’d
expect of a villain, but also with the
genuine grief that he could not see
the world the way they did.
Though future entries did it with
more flair, it’s striking that Assassin’s
Creed was confident enough in its
storytelling to sow seeds of doubt in
Not suspicious, not
suspicious at all!
That horse looks blitzed, bro.
BEHIND THE HOOD
Assassin’s Creed’s
surprisingly notable actors
KRISTEN BELL
Voices: Lucy
Stillman
Seen in: Frozen,
The Good Place,
Veronica Mars
NOLAN NORTH
Voices: Desmond
Miles
Seen in: Uncharted,
Destiny, The Last
Of Us
PHIL PROCTOR
Voices: Warren
Vidic
Seen in: Monsters
Inc, Tarzan, Rugrats
OLD GAMES, NEW PERSPECTIVES
REINSTALL
Spot the bad guy.