PC Gamer Annual - UK (2022)

(Maropa) #1

L


ike many people, I
recently finished
season 2 of The
Mandalorian and was
left with a hunger for
more Star Wars in any form. I
rewatched the original trilogy, read
a selection of graphic novels and
books (including Steve Perry’s
brilliant Shadows of the Empire),
and – and best of all – decided to
replay BioWare’s classic Star Wars
RPG Knights of the Old Republic.


The last time I played KOTOR was
around the time of its UK release in
the autumn of 2003, and it was the
perfect antidote to the disappointing


prequel trilogy. George Lucas was
two films deep by this point. Attack
of the Clones was released the year
before and I was not a fan, to put it
mildly. But here was this videogame,
set 4,000 years before Luke
Skywalker, Darth Vader, and the
Death Star, reminding me of why I
loved Star Wars in the first place. A
rare, thrilling chance to explore the
ancient, unseen history of my
favourite fictional universe.
Today, after years spent drifting in
the pop culture Dune Sea, Star Wars
is in a very different place. A whole
new film trilogy has been and gone,
along with several spin-offs. The
series successfully made the jump to

the small screen, including the
aforementioned Mandalorian, which
is the most I’ve enjoyed a Star Wars
thing in ages. And owner Disney just
recently announced a galaxy’s worth
of new movies, books, and TV shows.
Honestly, it’s a bit much.
The Force Awakens landed so
perfectly because it had been years
since the last good Star Wars film.
Rise of Skywalker, by most accounts,
did not – not only because it was a
cowardly retcon of The Last Jedi and
ultimately just a bad, confused film,
but because people were sick of Star
Wars, at least in its traditional form. I
went to a midnight screening of
Awakens, and I didn’t even bother
seeing Rise on the big screen. They
lost me. So as much as I enjoyed The
Mandalorian, which reignited my
passion for the series in a big way, I
wondered if by installing KOTOR I
was at risk of reaching Star Wars
overload once again.

STAR WARS: KNIGHTS


OF THE OLD REPUBLIC


NEED TO KNOW
RELEASED
2003
PUBLISHER
LucasArts

DEVELOPER
BioWare
LINK
bit.ly/starwarsknights

Revisiting the RPG in a time when Star Wars is everywhere. By Andy Kelly


OLD GAMES, NEW PERSPECTIVES


REINSTALL


Now that’s dynamic
lightsaber combat.
Free download pdf