Happily, Assassin’s Creed Syndicate
doesn’t waste much time in the
future. We get some bobbins about
Abstergo, a bit of Danny Wallace in
knitwear being chipper, and then
we’re swiftly off to the past to kill
strangers. And what a version of the
past it is. It’s Victorian
London as glimpsed in
a commemorative
snowglobe, with as
many glib Britishisms
wedged into its
impressive space as
possible. Two minutes
after the game properly
starts – after an
interminable pre-credits intro – we
literally bump into Charles Dickens.
There are penny farthings. Corgis in
bags. Skylines ruptured by endless
polluting chimneys. And then we
have the game’s moustachioed,
tea-supping arch-bastard, Crawford
Starrick: a man whose name sounds
like an anagram of a ’70s prog rock
band and who looks like Satan’s
masseuse. Even the Syndicate’s goons
are parodically British: a bunch of
bowler-hatted, pock-marked ruffians
called the Blighters. You can’t help
but wonder what names landed on
the cutting room floor.
CREED IS GOOD
This level of
stereotyping might be
insulting if it were any
other country at any
other time, but here it’s
a treat, like clambering
around in a version of
The Muppets Christmas Carol where
you can garrotte Gonzo. It’s
gloriously slick, almost to the point
that it shocks me how easy it is to
climb everything. At the same time,
it’s all so easy that I sometimes feel
like the game would be happy to
carry on playing without me. I could
probably climb St Paul’s by sitting on
my keyboard. It’s impressive, but also
makes me feel disconcertingly
unnecessary. Combat, too, lacks a bit
of connective tissue. It looks
incredible – all flashy counters, kneed
faces, and twirling canes – but so
much of it feels like it’s there because
it looks cool. Being shot at is a good
example. I get a nice, lengthy prompt
when someone’s aiming at me, and
they only seem to fire when I duck.
The first few times make you feel like
a god. After that, you’re almost
willing the goons to gun you down,
just to see if they can. Combined,
these things can make Syndicate feel
a bit patronising, but perhaps that’s
not the point. There aren’t many
titles that offer so rich an intricate
version of a place, and fewer still that
let you explore it in such detail. It has
the misery and majesty of Victorian
London and you can experience the
lot by holding one button.
75
Finally, a setting
drizzly enough to justify
those silly hoods, and
good old London town
no less!
VERDICT
T
here are many things in life that we accept as normal despite
them being weird. Punch and Judy shows. Why drinking cow
milk is fine but pig milk isn’t. And I get the same feeling
whenever I fire up an Assassin’s Creed game and remember
the entire series is built on memory-hopping, past life sci-fi.
The Animus is the child beauty pageant of videogame plot devices.
FRYE UP
Great eviscerations across Dickensian London in ASSASSIN’S CREED SYNDICATE
You’re almost
willing the
goons to gun
you down
NEED TO KNOW
WHAT IS IT?
Victorian London
Commemorative
Plate: The Game
EXPECT TO PAY
£34
DEVELOPER
Ubisoft
PUBLISHER
In-house
REVIEWED ON
Intel Core i7-7700 CUP
@ 3.60GHz, 16 GB RAM,
NVIDIA GeForce GTX
1070, Windows 10
MULTIPLAYER
No
LINK
ubisoft.com/en-gb/
game/assassins-creed
OLD GAMES REVISITED by Matthew Elliott
THEY’RE BACK
“What’s up guys,
it’s your boy
Charlie D!”