Step 3 – Assign State variables and redraw state diagram
Step 4 – Excitation Input and Output Equation
Note: T= y (xor) y+
Present State Input Next State Excitation Input Output
y 1 y 0 k 1 k 0 y 1 + y 0 + T 1 T 0 Open
0 0 0 0 0 1
0 0 0 1 0 0
0 0 1 0 0 0
0 0 1 1 0 0
0 1 0 0 0 0
0 1 0 1 1 0
0 1 1 0 0 0
0 1 1 1 0 0
1 0 0 0 0 0
1 0 0 1 0 0
1 0 1 0 0 0
1 0 1 1 1 1
1 1 0 0 0 0
1 1 0 1 0 0
1 1 1 0 0 0
1 1 1 1 0 0
(^00 01)
(^11 10)
Note:
All input not shown will move the FSM to Reset State.
00/0
01/0
11/0
00/1
State Assignment
y 1 y 0 State Name
0 0 Reset
0 1 R
1 0 RG
1 1 RGB
y 1 y 0
k 1 k 0 /Open