Planar Rendering of Complex Forms chapter 9
After you establish the foundation of
large planes, it is much easier to render
the features, as you will have already
constructed a place for them on the
face.
Because of the great variety of angles
of facial planes and the slight shift from
one plane relative to the next, it is
important to always consider the posi-
tion of the light source in relation to the
sitter (or in this case, the plaster cast).
Being conscious of the angle and inten-
sity of the light source to the various
planes helps to make clear which
planes of the head are receiving more
or less light.
There is more information on drawing
the human head in Chapter 11.
To draw the human head, you
should follow the same approach as
with other forms. It is also important
to try to depersonalize the subject, if
possible, at least in the initial stages
of the drawing. You should look at
the head as a series of shapes. In this
drawing of a plaster cast replica of a
nineteenth-century sculpture (see
page 174), you should identify the
large planes that fall within the overall
shape of the head, rather than attempt
to render its individual features.
The Planes of the Head.
Study, by Dean Fisher