The Internet Encyclopedia (Volume 3)

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570 VIRTUALENTERPRISES

Service

Suppliers/ Engineering
Subcontractors

Marketing Testing

Product/ProcessProduct/Process
DevelopmentDevelopment

Recycling/
Disposal

Manufacturing

Quality Product/ProcessProduct/ProcessDevelopmentDevelopment Customers

Figure 2: Typical activities in a product development
life cycle.

further compounds the existing complex life-cycle inte-
gration problem (Cecil, 2001).

Potential Benefits of Adopting the VE Model
The major benefits of adopting a VE-oriented model in-
clude (a) the ability to respond rapidly to a newly iden-
tified customer need for a product and (b) cost savings.
A VE framework will allow Company A to partner with
a design specialist (Company B) and a few other organi-
zations to quickly come up with a way to manufacture
a product X. After a product demand diminishes or dis-
appears, these VE partners can disband. When another
market need (such as a new product) is identified, Com-
pany A can form another VE partnership with yet another
diverse group of organizations and become involved in de-
veloping a new product Y. By becoming temporary part-
ners for a product’s life cycle, Company A becomes more
agile in being able to serve customers in today’s chang-
ing global environment. A virtual enterprise-oriented ap-
proach will provide organizations the capability to be ag-
ile in today’s customer-driven global market. The term
“agility” is meant to indicate the ability to keep up with
customers’ changing needs. For example, a cheetah is an
agile animal. When its prey changes direction, the chee-
tah’s agile nature enables it to change direction and still
continue the chase in pursuit. The Internet along with
other technologies is enabling numerous industrial orga-
nizations to become more agile. When companies adopt
a VE-oriented approach coupled with the power and scal-
ability of the Internet, they will be able to form national
and international partnerships to produce low-cost, high-
quality products.

CREATION OF VIRTUAL ENTERPRISES
Problems and Challenges in the
Creation of VEs
The challenges facing VE implementation can be grouped
under technical and cultural. One of the major techni-
cal problems is achieving seamless exchange of informa-
tion as well as the integration of the myriad of activi-
ties involved in designing and building products. With the
ever-increasing use of the Internet by industrial organiza-
tions today to exchange technical and business informa-
tion, more advanced and sophisticated IT-based frame-
works and approaches that will support accomplishment

of complex life-cycle activities seamlessly are under de-
velopment. To improve the productivity of VEs, a variety
of issues, especially those dealing with the role of the In-
ternet as a VE facilitator, need to be addressed. Internet-
based computer frameworks and architectures must be
carefully evaluated with respect to their ability to sup-
port realization of VE goals and objectives. Some of the
criteria can include the following: Using computer frame-
work A, can VE partners quickly respond to customer de-
mands? Does the proposed Internet approach facilitate
seamless exchange of information including engineering,
planning, and other life-cycle data? Can information and
software systems communicate across heterogeneous sys-
tems (such as Windows, Macintosh, and UNIX environ-
ments)? At any given time, are the VE partners aware of
each other’s task accomplishments, their work-in-process
(WIP), and the rate of progress toward achieving their
overall target production?
The cultural problems relate to the ability to trust new
partners, adopt new ways of collaboration, and interact
effectively with team members who have less face-to-face
interaction during collaboration.

Technologies and Frameworks for the
Realization of VEs
The Internet, by far, is the most versatile communication
vehicle that can be used to create and manage VEs. It is
being widely used by business enterprises globally to ex-
change information in all phases of a product’s life cycle.
The Internet can be viewed as “a network of networks”
that is scalable and can connect remote corners of our
world. The two most widely used protocols of the Internet
are the transfer control protocol (TCP)/Internet protocol
(IP) (commonly referred to as TCP/IP) and the hypertext
transfer protocol (HTTP) (which is better known as the
World Wide Web). The TCP/IP was developed nearly 30
years ago and it’s the backbone for most of the computer-
based communications today. Communication via e-mail,
controlled discussion groups on specific topics, and Inter-
net video-based conversations has become commonplace
and is replacing the more traditional and expensive tele-
phone discussions and satellite based video conferencing
as well. Architectures such as CORBA (discussed later in
this chapter) have been developed on protocols such as
TCP/IP. Other developments such as the advent of “In-
ternet2” (which will provide substantially more band-
width and more effective transmission of video graphics
and virtual reality-based images) will continue to emerge
and mature in response to industrial and educational
needs.
Another technology (which has been used widely by a
large number of industry giants including Wal-Mart and
Ford) is “Electronic Data Interchange” (EDI). Partners in-
volved in an EDI transaction can exchange information
from one computer to another directly in a secure auto-
mated manner (Cecil, 1996). With the help of translators
and transmission standards (national and international),
business and technical information including purchase
orders, invoices, quotes, and design documentation can
be exchanged. Also, electronic funds can be exchanged
from one computer to another.
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