Create the biped:1 Go to the Create panel, turn on Systems, and the click
the Biped button to turn it on.2 Drag in the Perspective viewport to create a biped about 67 inches tall.
You can set Height on the Create Biped rollout on the Command panel.Give the biped a hand with knuckles:1 Go to the Motion panel, and then turn on Figure
Mode.2 Expand the Structure rollout. Click the Knuckles toggle to turn it on.
When you click Knuckles, a couple other things happen:■ The Short Thumb toggle becomes available. By default, it is on.■ The value of Fingers changes to 5.■ The value of Finger Links changes to 4.These defaults for the Knuckles option model a human hand. You can
change them if you’re modeling a nonhuman character.880 | Chapter 5 Character-Animation Tutorials