4 Open the Motion panel, and on the Biped rollout, turn on Figure
Mode.
5 Open the Structure rollout and turn on Props 1.
The prop appears in the viewport beside the biped’s right hand.
6 Turn off Figure mode and play the animation.
The prop follows the movement of the pivot point of the right-hand
wrist. To adjust the size of the prop, you can use the Scale transform.
7 Turn on Figure mode and select the prop.
8 On the main toolbar, choose either Scale or Non-Uniform scale to change
the size and proportions of the prop. Turn off Figure mode when you are
through.
9 Turn on Auto Key mode. Rotate the prop so it's perpendicular to the
hand.
976 | Chapter 5 Character-Animation Tutorials