The biped's head follows the movement of the ball.Make the biped look around:
In this procedure, you make the biped look around as the ball bounces in
place.
1 Move the time slider to frame 200.
At frame 200, the period begins where the ball bounces in place.2 On the Key Info rollout, click Set Key and set the Target Blend to 0.3 Move to frame 199. On the Key Info rollout, click Set Key and set the
Target Blend to 1.Making the Biped Look at Objects | 985