Mirror the bones:Now that one wing is created, you'll mirror the wing and set the proper IK
solution.1 In the Front viewport, drag a selection window around the wing bones
you just created.2 On the main toolbar, click the Mirror button to display the Mirror
dialog.3 In the Mirror dialog, in the Clone Selection group, choose Copy. In the
Mirror Axis group, set Offset to –12.0 on the X axis. Click OK.
This creates four matching bones on the other side, named Bone05 through
Bone08.1046 | Chapter 5 Character-Animation Tutorials