Untitled

(Nora) #1
The feet slide a little during the transition. This problem can be fixed
with the Mixer, but that's beyond the scope of this tutorial.

3 Save the scene as my_drx03_mixer.max.

TIPIf you want to render this animation, hide the biped, select the mesh,
and turn on the MeshSmooth modifier on the Modify panel before rendering.

Summary

This tutorial introduced you to some of the essential components of character
studio: creating a Biped system, using the Physique modifier to skin the Biped,
animating the Biped in both freeform and footstep modes, and using the
Motion Mixer to combine animated clips that have already been created.

Animating with Footsteps


Footstep mode uses a unique footstep gizmo to control the contact of the foot
with the ground. When you move a footstep gizmo to a new location, the
animation updates to match the move.

Animating with Footsteps | 707

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