Computer Aided Engineering Design

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62 COMPUTER AIDED ENGINEERING DESIGN


Figure 2.32 Cavalier projections

–6–4–20246

3

2.5

2

1.5

1

0.5

0
ψ = 0°

–6 –4 –2 0 2 4 6

3
2.5
2
1.5
1
0.5
0


  • 0.5
    –1
    ψ = 15°


–4–3–2–10123456

3

2

1

0

–1

–2

–3
ψ = 45°

–4–2024 6

5 4 3 2 1 0

–1
–2
ψ = 30°

Exercises



  1. For the points p 1 (1, 1), p 2 (3, 1), p 3 (4, 2), p 4 (2, 3), that defines a 2-D polygon, develop a single transformation
    matrix that
    (a) reflects about the line x = 0,
    (b) translates by –1 in both x and y directions, and
    (c) rotates about the z-axis by 180°
    Using the transformations, determine the new position vectors.

  2. Develop an algorithm to find a set of vertices making a regular 2-D polygon. You may use only transformations
    on points. Input parameters are the starting point p 0 (0, 0), number of edges n, and length of edge l.

  3. Prove that the transformation matrix


R =

1 –
1 +

2
1 +

0
–2
1 +

1 –
1 +
0

001

2
22

2

2
2

t
t

t
t
t
t

t
t



⎢ ⎢ ⎢ ⎢ ⎢ ⎢



⎥ ⎥ ⎥ ⎥ ⎥ ⎥

produces pure rotation. Find the equivalent rotation angle.

Parts (b) and (c) are shown in Figures 2.32 and 2.33, respectively.

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