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Curriculum Guide

Common Core Math 7 Page 13


Rolling numbered cube 7.SP.6 • Rolling a number
cube



  • Frequency of an
    event

  • Collecting data


Big Ideas Red Chapter 10:
10.3
Crosswalk Coach L.28
Triumph Learning CC L.29

2 days

7.SP.7 • Develop models



  • Observe
    occurrences


Probable Outcomes 7.SP.7a (^) • Develop a uniform
probability
assigning
probability to
outcomes
Triumph Learning CC L.30
Crosswalk Coach L.28
Big Ideas Red Chapter 10:
10.2,10.3
4 days
Probability Models 7.SP.7b (^) • Develop a
probability model
by observing
Big Ideas Red Chapter 10:
10.3
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2 days
Compound events 7.SP.7b (^) • Tables



  • tree diagram


Crosswalk Coach L 29 2 days

Compound Events 7.SP.8a (^) • Probability



  • compound event


Triumph Learning CC L.30
Big Ideas Red Chapter 10:
10.4,10.5

6 days

Sample Spaces 7.SP.8b (^) • Sample spaces



  • compound events


Crosswalk Coach L.29,
Triumph Learning CC Big
Ideas Red Chapter 10:
10.4,10.5

5 days

Simulations 7.SP.8c



  • Design a
    simulation

  • generate
    frequencies for
    compound events


Big Ideas Red Chapter 10:
10.5
Crosswalk Coach L.29
Triumph Learning CC L.30

3 days
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