PC Gamer - UK (2022-04)

(Maropa) #1

THE ARCHEOLOGICAL


STORYTELLING OF


IMMERSIVE SIMS


COULD CARRY AN


ENTIRE GAME


FAR LEFT: (^) Minerva’s
Den was mainly a
narrative experience.
Despite appearances.
LEFT: (^) Gone Home
switched Rapture for
something more
terrifying: teenage
hormones.
NEWS | OPINION | DEVELOPMENT

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