Fighting is the core of Mortal Sin: an
action roguelite draped in a stark,
grungy visual style. This is not a game
that wastes time on things like story
or fancy menu design. You begin each
run dumped in a
chapel ruin, before you
tackle one of the
randomised gauntlets.
When you enter one
of the gauntlets, an
oppressive atmosphere
settles immediately as
thudding footsteps
echo threateningly
throughout the level. Pretty soon you
make first contact with an enemy,
hacking wildly at its limbs before
kicking the headless creature into a
deadly trap. Which brings me to the
next vital combat element: the world.
There’s a level of interactivity here
that reminds me of Dark Messiah of
Might & Magic, which is still the
daddy when it comes to first-person
booting. There are no orcs to punt off
cliffs, but there is a smorgasboard of
vicious traps, which are non-
discriminating in who they chop up.
While they might seem terrifying,
they’re actually one of the best tools
in your arsenal, and easily avoided by
the dash-happy player.
So you have your
weapons, some nifty
moves, and dungeons
full of helpful traps –
let’s add some loot and
skills and turn it into a
proper roguelite. Loot
is strewn about, and by
grabbing it you ditch
your old gear – there’s no inventory
management to bog things down.
As in any roguelite worth its salt,
you’re trying to build killer synergies,
for example by pairing the regen
ability with a skill that lessens its
durability loss. Regen heals damage,
while the skill means the item won’t
wear out so quickly. Add an ability
that makes durability potions come
more frequently, and surely you’ll be
set for the rest of the run.
Well, no. Here, synergies are a
careful balance that can be shattered
at the drop of a pauldron. Durability
is the pressing factor, with your gear
degrading each time it’s used. Those
durability potions will top you up, but
even with the finest skills they won’t
last forever. When an item’s
durability is expended, it’s lost.
MORTAL COMBAT
You can’t let your guard down, you
have to watch your durability just as
much as your health, which is
probably why it’s displayed so
prominently onscreen. It’s a clever
approach to synergies, which does
much prevent the steamroller effect
that can happen when you grow too
powerful in these games.
However, in other ways this is an
under-baked roguelite. I’m torn on
whether I prefer persistence, or the
pure blank slate in roguelites – but
Mortal Sin has found an unsatisfying
middle ground. After each run,
acquired gold can be spent at the
crafting station or potion shop, to give
you a leg-up, but only if you don’t exit
the game. Quit out, and you’ll begin
with an empty purse.
The only persistence you can rely
on is your skill at Mortal Sin, which
will improve as you settle into its
rhythm. More so than a lot of action
games, this put me into a focused
state, as I hacked and dashed through
the hazards on each level.
Mortal Sin has such exciting
combat that it’s easy to overlook its
less refined elements, like the iffy
persistence or frequent yo-yoing
between the different dungeons.
Where it matters – in its loot, its
interaction, and above all its
heart-stopping melee – Mortal Sin is
one thrilling roguelite.
81
Mortal Sin is a skeletal
roguelite, but the
surprisingly meaty
combat goes a long way
to making up for that.
VERDICT
M
ortal Sin builds a riveting combat system from only a
handful of elements. The most vital of these is your
melee weapon. There’s a compelling rhythm to combat,
which interrupts tense, cramped, first-person dungeon-
crawling with sudden bursts of frantic mouse-clicking
(or button-hammering). Similar to Dead Space, you need to dismember
enemies to kill them. There are a lot of heads and limbs being flung around.
IT’S A SIN
Going out on a limb with grungy roguelite MORTAL SIN
By Tom Sykes
You have to
watch your
durability just
as much as
your health
NEED TO KNOW
WHAT IS IT?
A melee-focused action
roguelite with a grungy
visual style
EXPECT TO PAY
TBC
DEVELOPER
Nikola Todorovic
PUBLISHER
In-house
REVIEWED ON
Intel Core i7-10750H,
16GB RAM, GeForce
RTX 2060
MULTIPLAYER
No
LINK
mortalsingame.com
MORTAL REMAINS
What’s happening while you’re hacking?
1
DRINK UP
Potions
regenerate as you
harvest red and blue
blobs inside
dungeons.
2
CHOP TO IT
Sever limbs to kill
enemies. It’s pretty
funny when they’re
hopping about on one
leg.
3
BAR HUMBUG
These bars show
the durability of your
weapons and armour.
(^23)
1
Mortal Sin
REVIEW